Godot 4.6 exploration game with player movement, step-rotation camera rig, and POI interaction system (explore/rest/close menu). main.tscn is a test scene with placeholder props; debug/ holds unwired terrain prototypes (voxel river, procedural island mesh, cross-shaped hub
2 lines
20 B
Plaintext
2 lines
20 B
Plaintext
uid://d0xuftjl5xssi
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