Godot 4.6 exploration game with player movement, step-rotation camera rig, and POI interaction system (explore/rest/close menu). main.tscn is a test scene with placeholder props; debug/ holds unwired terrain prototypes (voxel river, procedural island mesh, cross-shaped hub
5 lines
33 B
INI
Executable File
5 lines
33 B
INI
Executable File
root = true
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[*]
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charset = utf-8
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