wayfarers_wanderer/player.tscn
Jonas Reith fa38e603a1 Initial commit: WayfarersWanderer project state
Godot 4.6 exploration game with player movement, step-rotation camera
rig, and POI interaction system (explore/rest/close menu). main.tscn
is a test scene with placeholder props; debug/ holds unwired terrain
prototypes (voxel river, procedural island mesh, cross-shaped hub
2026-08-26 19:05:30 +02:00

154 lines
3.9 KiB
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[gd_scene format=3 uid="uid://dljjlqptwc2a2"]
[ext_resource type="Script" uid="uid://ckrqvbqw08kin" path="res://player.gd" id="1_onrkg"]
[ext_resource type="Texture2D" uid="uid://epcqli428yem" path="res://assets/sprites/player/debug_player.png" id="2_i3pqv"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_7mycd"]
height = 0.5
radius = 0.16
[sub_resource type="AtlasTexture" id="AtlasTexture_lquwl"]
atlas = ExtResource("2_i3pqv")
region = Rect2(0, 0, 48, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_7mycd"]
atlas = ExtResource("2_i3pqv")
region = Rect2(48, 0, 48, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_272bh"]
atlas = ExtResource("2_i3pqv")
region = Rect2(96, 0, 48, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_5vw27"]
atlas = ExtResource("2_i3pqv")
region = Rect2(0, 0, 48, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_kek77"]
atlas = ExtResource("2_i3pqv")
region = Rect2(48, 0, 48, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_4c57u"]
atlas = ExtResource("2_i3pqv")
region = Rect2(96, 0, 48, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_efxa6"]
atlas = ExtResource("2_i3pqv")
region = Rect2(0, 60, 48, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_dg77c"]
atlas = ExtResource("2_i3pqv")
region = Rect2(48, 60, 48, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_ycdy4"]
atlas = ExtResource("2_i3pqv")
region = Rect2(96, 60, 48, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_w48qg"]
atlas = ExtResource("2_i3pqv")
region = Rect2(0, 120, 48, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_vivmo"]
atlas = ExtResource("2_i3pqv")
region = Rect2(48, 120, 48, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_2cqfq"]
atlas = ExtResource("2_i3pqv")
region = Rect2(96, 120, 48, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_yaehf"]
atlas = ExtResource("2_i3pqv")
region = Rect2(0, 180, 48, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_074og"]
atlas = ExtResource("2_i3pqv")
region = Rect2(48, 180, 48, 60)
[sub_resource type="AtlasTexture" id="AtlasTexture_cegan"]
atlas = ExtResource("2_i3pqv")
region = Rect2(96, 180, 48, 60)
[sub_resource type="SpriteFrames" id="SpriteFrames_82xsv"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_lquwl")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_7mycd")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_272bh")
}],
"loop": true,
"name": &"idle",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_5vw27")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_kek77")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_4c57u")
}],
"loop": true,
"name": &"move_down",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_efxa6")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_dg77c")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ycdy4")
}],
"loop": true,
"name": &"move_left",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_w48qg")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_vivmo")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_2cqfq")
}],
"loop": true,
"name": &"move_right",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_yaehf")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_074og")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_cegan")
}],
"loop": true,
"name": &"move_up",
"speed": 5.0
}]
[node name="Player" type="CharacterBody3D" unique_id=1949521754 groups=["player"]]
script = ExtResource("1_onrkg")
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=2092151561]
shape = SubResource("CylinderShape3D_7mycd")
[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="." unique_id=1093854571]
billboard = 2
texture_filter = 0
sprite_frames = SubResource("SpriteFrames_82xsv")
animation = &"idle"