Reported after a real long-running world (elapsedMy ~1340) showed seaLevel drifted to -2900m, with "land" at -2000m next to "ocean" at -4000m. Root cause: adjustSeaLevel()'s geographic land target (elevation above seaLevel, fixed 30%) and advect()'s crust-type land conservation (targetLand/landBand, held near whatever Phase-1 forming settled at for that seed) are two independent notions of "land" that aren't guaranteed to agree -- this seed's continental crust settled at only ~26%. With genuine land structurally short of the target, the controller had no lower bound and kept sinking seaLevel to misclassify progressively older, deeper oceanic crust as land -- and since that crust keeps ageing and deepening even at a fixed seaLevel, it was chasing a moving target with no way to ever settle. Added seaLevelMin/seaLevelMax config fields (default +-3000m) that clamp adjustSeaLevel()'s candidate nudge, so a world that can't reach the target land fraction settles at a plausible offset instead of an unbounded one. New test_sealevel.cpp reproduces the pathology with a continuous elevation distribution (not a synthetic cliff) and confirms the controller still engages but never crosses either bound. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01TMfyZv91tonDnPJqbaTVJE
118 lines
3.8 KiB
CMake
118 lines
3.8 KiB
CMake
cmake_minimum_required(VERSION 3.16)
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project(PlanetSim CXX)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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include(FetchContent)
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FetchContent_Declare(
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raylib
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GIT_REPOSITORY https://github.com/raysan5/raylib.git
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GIT_TAG 5.5
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)
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# Build raylib as a static lib, no examples.
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set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
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set(BUILD_GAMES OFF CACHE BOOL "" FORCE)
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FetchContent_MakeAvailable(raylib)
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# raygui: raylib's official header-only companion widget library (buttons, checkboxes,
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# dropdowns, sliders, scroll panels -- used by the Toolbar sidebar, src/render/Toolbar.cpp).
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# Download-only: it's a single header (src/raygui.h), no build step of its own needed.
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FetchContent_Declare(
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raygui
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GIT_REPOSITORY https://github.com/raysan5/raygui.git
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GIT_TAG 5.0
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GIT_SHALLOW TRUE
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DOWNLOAD_ONLY TRUE
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)
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FetchContent_MakeAvailable(raygui)
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set(SIM_SOURCES
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src/sim/IcoSphere.cpp
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src/sim/Planet.cpp
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src/sim/PlanetTectonics.cpp
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src/sim/PlanetDrift.cpp
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src/sim/PlanetErosion.cpp
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src/sim/PlanetHydrology.cpp
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src/sim/PlanetBiomes.cpp
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src/sim/PlanetClimate.cpp
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src/sim/PlanetLive.cpp
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src/sim/PlanetOcean.cpp
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src/sim/PlanetWeather.cpp
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src/sim/PlanetVolcano.cpp
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src/sim/PlanetBiota.cpp
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src/sim/PlanetFloraGen.cpp
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src/sim/PlanetFaunaGen.cpp
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src/sim/PlanetFungiGen.cpp
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src/sim/NameGen.cpp
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src/sim/PlanetGeography.cpp
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src/sim/PlanetEcoregions.cpp
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src/sim/PlanetCiv.cpp
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src/sim/PlanetNation.cpp
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src/sim/PlanetCulture.cpp
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src/sim/PlanetConflict.cpp
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src/sim/PlanetTrade.cpp
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src/sim/PlanetEdit.cpp
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src/sim/PlanetIO.cpp
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)
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set(RENDER_SOURCES
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src/render/Colors.cpp
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src/render/Map2D.cpp
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src/render/Overlays.cpp
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src/render/Picking.cpp
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src/render/Panels.cpp
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src/render/Toolbar.cpp
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src/render/MainMenu.cpp
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src/render/RayGuiImpl.cpp
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src/render/Viewer.cpp
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src/render/ViewerInput.cpp
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src/render/ViewerRender.cpp
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)
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add_library(planetsim_sim STATIC ${SIM_SOURCES})
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target_include_directories(planetsim_sim PUBLIC src/sim)
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add_executable(planetsim
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src/main.cpp
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${RENDER_SOURCES}
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)
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# Flat includes ("Planet.hpp", "Viewer.hpp", ...) resolve across both folders.
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target_include_directories(planetsim PRIVATE src/sim src/render ${raygui_SOURCE_DIR}/src)
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target_link_libraries(planetsim PRIVATE planetsim_sim raylib)
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# OpenMP parallelizes the per-cell passes in Planet::step(). Optional: without
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# it the #pragma omp lines are ignored and the sim runs (correctly) serial.
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find_package(OpenMP)
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if(OpenMP_CXX_FOUND)
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target_link_libraries(planetsim_sim PUBLIC OpenMP::OpenMP_CXX)
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endif()
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# Linux system libs raylib needs at link time.
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if(UNIX AND NOT APPLE)
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target_link_libraries(planetsim PRIVATE m pthread dl)
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endif()
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enable_testing()
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foreach(test_name logic biota ocean live weather volcano geography ecoregions civ nation culture conflict diplomacy trade colony cultevo edit sealevel)
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add_executable(test_${test_name} test_${test_name}.cpp)
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target_link_libraries(test_${test_name} PRIVATE planetsim_sim)
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add_test(NAME ${test_name} COMMAND test_${test_name})
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endforeach()
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add_executable(test_events test_events.cpp ${RENDER_SOURCES})
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target_include_directories(test_events PRIVATE src/sim src/render ${raygui_SOURCE_DIR}/src)
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target_link_libraries(test_events PRIVATE planetsim_sim raylib)
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if(UNIX AND NOT APPLE)
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target_link_libraries(test_events PRIVATE m pthread dl)
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endif()
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add_test(NAME events COMMAND test_events)
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add_executable(test_viewerstate test_viewerstate.cpp ${RENDER_SOURCES})
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target_include_directories(test_viewerstate PRIVATE src/sim src/render ${raygui_SOURCE_DIR}/src)
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target_link_libraries(test_viewerstate PRIVATE planetsim_sim raylib)
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if(UNIX AND NOT APPLE)
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target_link_libraries(test_viewerstate PRIVATE m pthread dl)
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endif()
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add_test(NAME viewerstate COMMAND test_viewerstate)
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