planetsim/CMakeLists.txt
Jonas Reith a4a06996fa Civilizations Step 1: geography & place-naming (the atlas, save v17)
The foundation of the civilization arc: name the world so everything civic
(territory, borders, place-of-origin) can reference it. This is pure derived
geometry + a deterministic namer, so it lives in the raylib-free engine and is
fully testable headless. No agents/clock yet -- those come in later steps.

- NameGen.{hpp,cpp} (new): deterministic procedural name generator (xorshift
  syllable banks; bankForRegion gives each continent a "language" so its rivers/
  mountains share a sound). Reused by the whole civ arc later.
- PlanetGeography.{hpp,cpp} (new): Planet::generateGeography() extracts named
  features by connectivity over the fixed grid -- continents/islands (connected
  land), oceans/seas (connected water), lakes (inland filled basins), mountain
  ranges + peaks (connected high terrain), rivers (largest discharge mouths
  traced upstream via flowTo). Separate RNG (sGeoRng) keeps tectonic determinism
  intact; per-cell index arrays (sCellLand/Water/Range/River) give O(1) lookup.
- Save v17: geography block (feature records with names + per-cell region arrays)
  appended in writeState/readState; readState gains hasGeography; pre-v17 saves
  load with none (regenerated on M). geo* config knobs + validation.
- Render: key M toggles place-name labels on globe (manual projection) + 2D map
  (minor features only when zoomed); a 5th "Atlas" live-info tab lists features
  by kind (click a row -> focusCell); cell-info shows a "region" line. Generated
  lazily on a settled world (M) or on entering Live World (W).
- test_geography.cpp (new, in CMake foreach): extraction, per-cell membership,
  river-traces-to-sink, names unique/deterministic, RNG isolation, v17 round-trip.
  All 8 headless suites pass; GUI build clean. Docs updated (CLAUDE/design-notes/
  BUILD), incl. the multi-step civilization roadmap.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-29 17:10:06 +02:00

88 lines
2.6 KiB
CMake

cmake_minimum_required(VERSION 3.16)
project(PlanetSim CXX)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
include(FetchContent)
FetchContent_Declare(
raylib
GIT_REPOSITORY https://github.com/raysan5/raylib.git
GIT_TAG 5.5
)
# Build raylib as a static lib, no examples.
set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
set(BUILD_GAMES OFF CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(raylib)
set(SIM_SOURCES
src/sim/IcoSphere.cpp
src/sim/Planet.cpp
src/sim/PlanetTectonics.cpp
src/sim/PlanetDrift.cpp
src/sim/PlanetErosion.cpp
src/sim/PlanetHydrology.cpp
src/sim/PlanetBiomes.cpp
src/sim/PlanetClimate.cpp
src/sim/PlanetLive.cpp
src/sim/PlanetOcean.cpp
src/sim/PlanetWeather.cpp
src/sim/PlanetVolcano.cpp
src/sim/PlanetBiota.cpp
src/sim/PlanetFloraGen.cpp
src/sim/PlanetFaunaGen.cpp
src/sim/PlanetFungiGen.cpp
src/sim/NameGen.cpp
src/sim/PlanetGeography.cpp
src/sim/PlanetIO.cpp
)
set(RENDER_SOURCES
src/render/Colors.cpp
src/render/Map2D.cpp
src/render/Overlays.cpp
src/render/Picking.cpp
src/render/Panels.cpp
src/render/Viewer.cpp
src/render/ViewerInput.cpp
src/render/ViewerRender.cpp
)
add_library(planetsim_sim STATIC ${SIM_SOURCES})
target_include_directories(planetsim_sim PUBLIC src/sim)
add_executable(planetsim
src/main.cpp
${RENDER_SOURCES}
)
# Flat includes ("Planet.hpp", "Viewer.hpp", ...) resolve across both folders.
target_include_directories(planetsim PRIVATE src/sim src/render)
target_link_libraries(planetsim PRIVATE planetsim_sim raylib)
# OpenMP parallelizes the per-cell passes in Planet::step(). Optional: without
# it the #pragma omp lines are ignored and the sim runs (correctly) serial.
find_package(OpenMP)
if(OpenMP_CXX_FOUND)
target_link_libraries(planetsim_sim PUBLIC OpenMP::OpenMP_CXX)
endif()
# Linux system libs raylib needs at link time.
if(UNIX AND NOT APPLE)
target_link_libraries(planetsim PRIVATE m pthread dl)
endif()
enable_testing()
foreach(test_name logic biota ocean live weather volcano geography)
add_executable(test_${test_name} test_${test_name}.cpp)
target_link_libraries(test_${test_name} PRIVATE planetsim_sim)
add_test(NAME ${test_name} COMMAND test_${test_name})
endforeach()
add_executable(test_events test_events.cpp ${RENDER_SOURCES})
target_include_directories(test_events PRIVATE src/sim src/render)
target_link_libraries(test_events PRIVATE planetsim_sim raylib)
if(UNIX AND NOT APPLE)
target_link_libraries(test_events PRIVATE m pthread dl)
endif()
add_test(NAME events COMMAND test_events)