planetsim/.gitignore
Jonas Reith acc0e5eec9 Initial commit: fanworgen planet sim
C++/raylib semi-realistic fantasy/sci-fi planet generator on a fixed icosphere
grid (Eulerian: properties flow over fixed cells). World-creation stages:
tectonics, continental drift & erosion, hydrology (rivers/lakes), climate
(temperature + orographic precipitation), and biome classification. Engine in
src/sim (raylib-free, headless-testable), viewer in src/render. See CLAUDE.md
and docs/ (design-notes.md, fauna-flora-plan.md = next step).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-23 15:08:25 +02:00

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# Build output (CMake; also holds the FetchContent'd raylib source/objects)
/build/
# Runtime-generated, machine-specific
planet.cfg
planet.save
screenshot*.png
# Claude Code local (machine-specific) settings
.claude/settings.local.json
# Object/artifact cruft
*.o
*.obj
*.a
# Editor / OS
.vscode/
.idea/
*.swp
.DS_Store