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itrpg
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Jonas
11acfcd892
function to convert player pos to isometric and back, should now handle it correctly
2025-03-29 23:21:15 +01:00
..
debug_level.gd
started player handling on map
2025-03-27 21:19:06 +01:00
debug_level.gd.uid
map handling refined, map selection logic implemented
2025-03-23 21:20:52 +01:00
isometric_map_layer_holder.gd
function to convert player pos to isometric and back, should now handle it correctly
2025-03-29 23:21:15 +01:00
isometric_map_layer_holder.gd.uid
debug world 1
2025-03-22 13:20:31 +01:00
main_menu.gd
started player handling on map
2025-03-27 21:19:06 +01:00
main_menu.gd.uid
change some rotation stuff handling and added some nodes so i can test it (camera, buttons)
2025-03-22 15:01:47 +01:00
player.gd
function to convert player pos to isometric and back, should now handle it correctly
2025-03-29 23:21:15 +01:00
player.gd.uid
map handling refined, map selection logic implemented
2025-03-23 21:20:52 +01:00