extends Control # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(_delta): pass func _on_start_button_pressed(): get_tree().change_scene_to_file("res://scenes/debug_level.tscn") func _on_option_button_pressed(): get_tree().quit() func _on_quit_button_pressed(): get_tree().quit()