Commit Graph

  • 0fc903c6de higlight should now correctly takes tile if one is on top main Jonas 2025-06-18 10:57:58 +02:00
  • 359ec0302d added player free playermovement started tilemovement Jonas 2025-03-31 22:21:27 +02:00
  • 2c26275966 player can now be clicked Jonas 2025-03-30 21:59:38 +02:00
  • ec82ede20a refactort the code, started adding unit hoover function Jonas 2025-03-30 17:40:34 +02:00
  • 11acfcd892 function to convert player pos to isometric and back, should now handle it correctly Jonas 2025-03-29 23:21:15 +01:00
  • db749e0df2 continued player handling Jonas 2025-03-28 20:34:57 +01:00
  • 10eaf40c64 started player handling on map Jonas 2025-03-27 21:19:06 +01:00
  • 72ea3b861a added rough roadmap as TODOs Jonas 2025-03-24 22:38:50 +01:00
  • a86056afc5 tested z_layer for player Jonas 2025-03-24 22:26:03 +01:00
  • e55dc546e3 tried to change the higlighting, did not work Jonas 2025-03-24 22:21:28 +01:00
  • 48ee4b49ea map handling refined, map selection logic implemented Jonas 2025-03-23 21:20:52 +01:00
  • bbcb098b06 rotation should be completed Jonas 2025-03-22 17:33:22 +01:00
  • 05d43c9876 change some rotation stuff handling and added some nodes so i can test it (camera, buttons) Jonas 2025-03-22 15:01:47 +01:00
  • 653eb4b423 debug world 1 Jonas 2025-03-22 13:20:31 +01:00
  • 969a3ac8de 1st commit Jonas 2025-03-21 19:38:15 +01:00