diff --git a/addons/godot-git-plugin/LICENSE b/addons/godot-git-plugin/LICENSE new file mode 100644 index 0000000..f153fb8 --- /dev/null +++ b/addons/godot-git-plugin/LICENSE @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) 2016-2023 The Godot Engine community + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/addons/godot-git-plugin/THIRDPARTY.md b/addons/godot-git-plugin/THIRDPARTY.md new file mode 100644 index 0000000..837488f --- /dev/null +++ b/addons/godot-git-plugin/THIRDPARTY.md @@ -0,0 +1,1349 @@ +# Third-Party Notices + +The Godot Git Plugin source code uses the following third-party source code: + +1. godotengine/godot-cpp - MIT License - https://github.com/godotengine/godot-cpp/tree/02336831735fd6affbe0a6fa252ec98d3e78120c +2. libgit2/libgit2 - GPLv2 with a special Linking Exception - https://github.com/libgit2/libgit2/tree/b7bad55e4bb0a285b073ba5e02b01d3f522fc95d +3. libssh2/libssh2 - BSD-3-Clause License - https://github.com/libssh2/libssh2/tree/635caa90787220ac3773c1d5ba11f1236c22eae8 + +We also link to these third-party libraries (only in the compiled binary form): + +1. OpenSSL - Only on Linux and MacOS - OpenSSL License - http://www.openssl.org/source/openssl-1.1.1s.tar.gz + +## License Texts + +### godotengine/godot-cpp + +``` +# MIT License + +Copyright (c) 2017-2022 Godot Engine contributors. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +``` + +### libgit2/libgit2 + +``` + libgit2 is Copyright (C) the libgit2 contributors, + unless otherwise stated. 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Box 94079, 1090 GB Amsterdam, Netherlands + marc@marc-stevens.nl + + Dan Shumow + Microsoft Research + danshu@microsoft.com + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. + +---------------------------------------------------------------------- + +The bundled wildmatch code is licensed under the BSD license: + +Copyright Rich Salz. +All rights reserved. + +Redistribution and use in any form are permitted provided that the +following restrictions are are met: + +1. Source distributions must retain this entire copyright notice + and comment. +2. Binary distributions must include the acknowledgement ``This + product includes software developed by Rich Salz'' in the + documentation or other materials provided with the + distribution. This must not be represented as an endorsement + or promotion without specific prior written permission. +3. The origin of this software must not be misrepresented, either + by explicit claim or by omission. Credits must appear in the + source and documentation. +4. Altered versions must be plainly marked as such in the source + and documentation and must not be misrepresented as being the + original software. + +THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED +WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF +MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. + +---------------------------------------------------------------------- + +Portions of the OpenSSL headers are included under the OpenSSL license: + +Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) +All rights reserved. + +This package is an SSL implementation written +by Eric Young (eay@cryptsoft.com). +The implementation was written so as to conform with Netscapes SSL. + +This library is free for commercial and non-commercial use as long as +the following conditions are aheared to. The following conditions +apply to all code found in this distribution, be it the RC4, RSA, +lhash, DES, etc., code; not just the SSL code. The SSL documentation +included with this distribution is covered by the same copyright terms +except that the holder is Tim Hudson (tjh@cryptsoft.com). + +Copyright remains Eric Young's, and as such any Copyright notices in +the code are not to be removed. +If this package is used in a product, Eric Young should be given attribution +as the author of the parts of the library used. +This can be in the form of a textual message at program startup or +in documentation (online or textual) provided with the package. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: +1. Redistributions of source code must retain the copyright + notice, this list of conditions and the following disclaimer. +2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. +3. All advertising materials mentioning features or use of this software + must display the following acknowledgement: + "This product includes cryptographic software written by + Eric Young (eay@cryptsoft.com)" + The word 'cryptographic' can be left out if the rouines from the library + being used are not cryptographic related :-). +4. If you include any Windows specific code (or a derivative thereof) from + the apps directory (application code) you must include an acknowledgement: + "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + +THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE +FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS +OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) +HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY +OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF +SUCH DAMAGE. + +The licence and distribution terms for any publically available version or +derivative of this code cannot be changed. i.e. this code cannot simply be +copied and put under another distribution licence +[including the GNU Public Licence.] + +==================================================================== +Copyright (c) 1998-2007 The OpenSSL Project. All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +1. Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + +2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in + the documentation and/or other materials provided with the + distribution. + +3. All advertising materials mentioning features or use of this + software must display the following acknowledgment: + "This product includes software developed by the OpenSSL Project + for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + +4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + endorse or promote products derived from this software without + prior written permission. For written permission, please contact + openssl-core@openssl.org. + +5. Products derived from this software may not be called "OpenSSL" + nor may "OpenSSL" appear in their names without prior written + permission of the OpenSSL Project. + +6. Redistributions of any form whatsoever must retain the following + acknowledgment: + "This product includes software developed by the OpenSSL Project + for use in the OpenSSL Toolkit (http://www.openssl.org/)" + +THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY +EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR +ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT +NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) +HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, +STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED +OF THE POSSIBILITY OF SUCH DAMAGE. +``` + +### libssh2/libssh2 + +``` +/* Copyright (c) 2004-2007 Sara Golemon + * Copyright (c) 2005,2006 Mikhail Gusarov + * Copyright (c) 2006-2007 The Written Word, Inc. + * Copyright (c) 2007 Eli Fant + * Copyright (c) 2009-2021 Daniel Stenberg + * Copyright (C) 2008, 2009 Simon Josefsson + * Copyright (c) 2000 Markus Friedl + * Copyright (c) 2015 Microsoft Corp. + * All rights reserved. + * + * Redistribution and use in source and binary forms, + * with or without modification, are permitted provided + * that the following conditions are met: + * + * Redistributions of source code must retain the above + * copyright notice, this list of conditions and the + * following disclaimer. + * + * Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following + * disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * Neither the name of the copyright holder nor the names + * of any other contributors may be used to endorse or + * promote products derived from this software without + * specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND + * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, + * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, + * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE + * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY + * OF SUCH DAMAGE. + */ +``` + +### OpenSSL + +``` + + LICENSE ISSUES + ============== + + The OpenSSL toolkit stays under a double license, i.e. both the conditions of + the OpenSSL License and the original SSLeay license apply to the toolkit. + See below for the actual license texts. + + OpenSSL License + --------------- + +/* ==================================================================== + * Copyright (c) 1998-2019 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + + Original SSLeay License + ----------------------- + +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ +``` diff --git a/addons/godot-git-plugin/git_plugin.gdextension b/addons/godot-git-plugin/git_plugin.gdextension new file mode 100644 index 0000000..49fffbf --- /dev/null +++ b/addons/godot-git-plugin/git_plugin.gdextension @@ -0,0 +1,12 @@ +[configuration] + +entry_symbol = "git_plugin_init" +compatibility_minimum = "4.1.0" + +[libraries] + +macos.editor = "macos/libgit_plugin.macos.editor.universal.dylib" +windows.editor.x86_64 = "win64/libgit_plugin.windows.editor.x86_64.dll" +linux.editor.x86_64 = "linux/libgit_plugin.linux.editor.x86_64.so" +linux.editor.arm64 = "linux/libgit_plugin.linux.editor.arm64.so" +linux.editor.rv64 = "" diff --git a/addons/godot-git-plugin/git_plugin.gdextension.uid b/addons/godot-git-plugin/git_plugin.gdextension.uid new file mode 100644 index 0000000..c9395d3 --- /dev/null +++ b/addons/godot-git-plugin/git_plugin.gdextension.uid @@ -0,0 +1 @@ +uid://bqps64s0q7a58 diff --git a/addons/godot-git-plugin/linux/libgit_plugin.linux.editor.x86_64.so b/addons/godot-git-plugin/linux/libgit_plugin.linux.editor.x86_64.so new file mode 100644 index 0000000..8dab6db Binary files /dev/null and b/addons/godot-git-plugin/linux/libgit_plugin.linux.editor.x86_64.so differ diff --git a/addons/godot-git-plugin/macos/libgit_plugin.macos.editor.universal.dylib b/addons/godot-git-plugin/macos/libgit_plugin.macos.editor.universal.dylib new file mode 100644 index 0000000..644aa2a Binary files /dev/null and b/addons/godot-git-plugin/macos/libgit_plugin.macos.editor.universal.dylib differ diff --git a/addons/godot-git-plugin/plugin.cfg b/addons/godot-git-plugin/plugin.cfg new file mode 100644 index 0000000..9c4e36f --- /dev/null +++ b/addons/godot-git-plugin/plugin.cfg @@ -0,0 +1,7 @@ +[plugin] + +name="Godot Git Plugin" +description="This plugin lets you interact with Git without leaving the Godot editor. More information can be found at https://github.com/godotengine/godot-git-plugin/wiki" +author="twaritwaikar" +version="v3.1.1" +script="godot-git-plugin.gd" diff --git a/addons/godot-git-plugin/win64/libgit_plugin.windows.editor.x86_64.dll b/addons/godot-git-plugin/win64/libgit_plugin.windows.editor.x86_64.dll new file mode 100644 index 0000000..47bbb1d Binary files /dev/null and b/addons/godot-git-plugin/win64/libgit_plugin.windows.editor.x86_64.dll differ diff --git a/addons/godot-git-plugin/win64/libgit_plugin.windows.editor.x86_64.exp b/addons/godot-git-plugin/win64/libgit_plugin.windows.editor.x86_64.exp new file mode 100644 index 0000000..6c68d89 Binary files /dev/null and b/addons/godot-git-plugin/win64/libgit_plugin.windows.editor.x86_64.exp differ diff --git a/addons/godot-git-plugin/win64/libgit_plugin.windows.editor.x86_64.lib b/addons/godot-git-plugin/win64/libgit_plugin.windows.editor.x86_64.lib new file mode 100644 index 0000000..4537929 Binary files /dev/null and b/addons/godot-git-plugin/win64/libgit_plugin.windows.editor.x86_64.lib differ diff --git a/addons/godot-git-plugin/win64/~libgit_plugin.windows.editor.x86_64.dll b/addons/godot-git-plugin/win64/~libgit_plugin.windows.editor.x86_64.dll new file mode 100644 index 0000000..47bbb1d Binary files /dev/null and b/addons/godot-git-plugin/win64/~libgit_plugin.windows.editor.x86_64.dll differ diff --git a/assets/sprites/tiles/iso_tileset_with_wall.png b/assets/sprites/tiles/iso_tileset_with_wall.png new file mode 100644 index 0000000..f343597 Binary files /dev/null and b/assets/sprites/tiles/iso_tileset_with_wall.png differ diff --git a/assets/sprites/tiles/iso_tileset_with_wall.png.import b/assets/sprites/tiles/iso_tileset_with_wall.png.import new file mode 100644 index 0000000..df7eab2 --- /dev/null +++ b/assets/sprites/tiles/iso_tileset_with_wall.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dtam6k5eslalw" +path="res://.godot/imported/iso_tileset_with_wall.png-3fe0558a0ce40185088ec969f7ab5dc8.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/sprites/tiles/iso_tileset_with_wall.png" +dest_files=["res://.godot/imported/iso_tileset_with_wall.png-3fe0558a0ce40185088ec969f7ab5dc8.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/sprites/ui/cursor.png b/assets/sprites/ui/cursor.png new file mode 100644 index 0000000..0330da4 Binary files /dev/null and b/assets/sprites/ui/cursor.png differ diff --git a/assets/sprites/ui/cursor.png.import b/assets/sprites/ui/cursor.png.import new file mode 100644 index 0000000..ea0705e --- /dev/null +++ b/assets/sprites/ui/cursor.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bpure4h16qey2" +path="res://.godot/imported/cursor.png-da07e5d4f697ea8da43ce051395e8ff6.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/sprites/ui/cursor.png" +dest_files=["res://.godot/imported/cursor.png-da07e5d4f697ea8da43ce051395e8ff6.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/project.godot b/project.godot index 1a7b741..43cebe8 100644 --- a/project.godot +++ b/project.godot @@ -11,6 +11,11 @@ config_version=5 [application] config/name="isometrictacticalrpg" -run/main_scene="uid://cwkfqadcknsen" +run/main_scene="uid://dg0qxdwe2rlcn" config/features=PackedStringArray("4.4", "Forward Plus") config/icon="res://icon.svg" + +[editor] + +version_control/plugin_name="GitPlugin" +version_control/autoload_on_startup=true diff --git a/scenes/Main.tscn4850187176.tmp b/scenes/Main.tscn4850187176.tmp new file mode 100644 index 0000000..3f3dd58 --- /dev/null +++ b/scenes/Main.tscn4850187176.tmp @@ -0,0 +1,14 @@ +[gd_scene load_steps=4 format=3 uid="uid://gl6lc08v514x"] + +[ext_resource type="Script" uid="uid://bl8akivwu0f7b" path="res://scripts/Main.gd" id="1_0bbpv"] +[ext_resource type="Script" uid="uid://d38jufiresiq0" path="res://scripts/GameManager.gd" id="2_rarhs"] +[ext_resource type="Script" uid="uid://buwxqixvbq6r8" path="res://scripts/TurnManager.gd" id="3_vcsgt"] + +[node name="Main" type="Node2D"] +script = ExtResource("1_0bbpv") + +[node name="GameManager" type="Node" parent="."] +script = ExtResource("2_rarhs") + +[node name="TurnManager" type="Node" parent="."] +script = ExtResource("3_vcsgt") diff --git a/scenes/Main.tscn4872789106.tmp b/scenes/Main.tscn4872789106.tmp new file mode 100644 index 0000000..671e5a8 --- /dev/null +++ b/scenes/Main.tscn4872789106.tmp @@ -0,0 +1,7 @@ +[gd_scene format=3 uid="uid://gl6lc08v514x"] + +[node name="Main" type="Node2D"] + +[node name="GameManager" type="Node" parent="."] + +[node name="TurnManager" type="Node" parent="."] diff --git a/scenes/Main.tscn4895269419.tmp b/scenes/Main.tscn4895269419.tmp new file mode 100644 index 0000000..671e5a8 --- /dev/null +++ b/scenes/Main.tscn4895269419.tmp @@ -0,0 +1,7 @@ +[gd_scene format=3 uid="uid://gl6lc08v514x"] + +[node name="Main" type="Node2D"] + +[node name="GameManager" type="Node" parent="."] + +[node name="TurnManager" type="Node" parent="."] diff --git a/scenes/Main.tscn4921139914.tmp b/scenes/Main.tscn4921139914.tmp new file mode 100644 index 0000000..82f70f9 --- /dev/null +++ b/scenes/Main.tscn4921139914.tmp @@ -0,0 +1,3 @@ +[gd_scene format=3 uid="uid://gl6lc08v514x"] + +[node name="Main" type="Node2D"] diff --git a/scenes/isometric_map_layer_holder.tscn b/scenes/isometric_map_layer_holder.tscn new file mode 100644 index 0000000..4949c20 --- /dev/null +++ b/scenes/isometric_map_layer_holder.tscn @@ -0,0 +1,35 @@ +[gd_scene load_steps=5 format=3 uid="uid://dg0qxdwe2rlcn"] + +[ext_resource type="Script" uid="uid://dxcfy8xypdde6" path="res://scripts/isometric_map_layer_holder.gd" id="1_4o54u"] +[ext_resource type="Texture2D" uid="uid://p8iyle6kr3nf" path="res://assets/sprites/tiles/iso_tileset.png" id="1_fme3d"] + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_4o54u"] +texture = ExtResource("1_fme3d") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +0:0/0/texture_origin = Vector2i(0, -8) +1:0/0 = 0 +1:0/0/texture_origin = Vector2i(0, -8) +2:0/0 = 0 +2:0/0/texture_origin = Vector2i(0, -8) +3:0/0 = 0 +3:0/0/texture_origin = Vector2i(0, -8) +4:0/0 = 0 +4:0/0/texture_origin = Vector2i(0, -8) +5:0/0 = 0 +5:0/0/texture_origin = Vector2i(0, -8) +6:0/0 = 0 +6:0/0/texture_origin = Vector2i(0, -8) + +[sub_resource type="TileSet" id="TileSet_s16iq"] +tile_shape = 1 +tile_layout = 5 +tile_offset_axis = 1 +tile_size = Vector2i(32, 16) +sources/0 = SubResource("TileSetAtlasSource_4o54u") + +[node name="IsometricMapLayerHolder" type="Node2D"] +script = ExtResource("1_4o54u") + +[node name="TileMapLayer" type="TileMapLayer" parent="."] +tile_set = SubResource("TileSet_s16iq") diff --git a/scenes/main.tscn b/scenes/main.tscn new file mode 100644 index 0000000..671e5a8 --- /dev/null +++ b/scenes/main.tscn @@ -0,0 +1,7 @@ +[gd_scene format=3 uid="uid://gl6lc08v514x"] + +[node name="Main" type="Node2D"] + +[node name="GameManager" type="Node" parent="."] + +[node name="TurnManager" type="Node" parent="."] diff --git a/scenes/player.tscn b/scenes/player.tscn new file mode 100644 index 0000000..bbc3031 --- /dev/null +++ b/scenes/player.tscn @@ -0,0 +1,124 @@ +[gd_scene load_steps=16 format=3 uid="uid://d1jhpluu86cbd"] + +[ext_resource type="Texture2D" uid="uid://d3tfo61gemayy" path="res://assets/sprites/units/$Cat_Female (2).png" id="1_3vyb7"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_v6fml"] +size = Vector2(36, 51) + +[sub_resource type="AtlasTexture" id="AtlasTexture_3li8b"] +atlas = ExtResource("1_3vyb7") +region = Rect2(0, 0, 48, 60) + +[sub_resource type="AtlasTexture" id="AtlasTexture_mdl7e"] +atlas = ExtResource("1_3vyb7") +region = Rect2(48, 0, 48, 60) + +[sub_resource type="AtlasTexture" id="AtlasTexture_qu4a1"] +atlas = ExtResource("1_3vyb7") +region = Rect2(96, 0, 48, 60) + +[sub_resource type="AtlasTexture" id="AtlasTexture_70d11"] +atlas = ExtResource("1_3vyb7") +region = Rect2(0, 60, 48, 60) + +[sub_resource type="AtlasTexture" id="AtlasTexture_cw2d6"] +atlas = ExtResource("1_3vyb7") +region = Rect2(48, 60, 48, 60) + +[sub_resource type="AtlasTexture" id="AtlasTexture_khinc"] +atlas = ExtResource("1_3vyb7") +region = Rect2(96, 60, 48, 60) + +[sub_resource type="AtlasTexture" id="AtlasTexture_bruh7"] +atlas = ExtResource("1_3vyb7") +region = Rect2(0, 120, 48, 60) + +[sub_resource type="AtlasTexture" id="AtlasTexture_6eyey"] +atlas = ExtResource("1_3vyb7") +region = Rect2(48, 120, 48, 60) + +[sub_resource type="AtlasTexture" id="AtlasTexture_d3wef"] +atlas = ExtResource("1_3vyb7") +region = Rect2(96, 120, 48, 60) + +[sub_resource type="AtlasTexture" id="AtlasTexture_o4126"] +atlas = ExtResource("1_3vyb7") +region = Rect2(0, 180, 48, 60) + +[sub_resource type="AtlasTexture" id="AtlasTexture_lkdrv"] +atlas = ExtResource("1_3vyb7") +region = Rect2(48, 180, 48, 60) + +[sub_resource type="AtlasTexture" id="AtlasTexture_p7iby"] +atlas = ExtResource("1_3vyb7") +region = Rect2(96, 180, 48, 60) + +[sub_resource type="SpriteFrames" id="SpriteFrames_0rnld"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_3li8b") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_mdl7e") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_qu4a1") +}], +"loop": true, +"name": &"down", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_70d11") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_cw2d6") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_khinc") +}], +"loop": true, +"name": &"left", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_bruh7") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_6eyey") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_d3wef") +}], +"loop": true, +"name": &"right", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_o4126") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_lkdrv") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_p7iby") +}], +"loop": true, +"name": &"up", +"speed": 5.0 +}] + +[node name="CharacterBody2D" type="CharacterBody2D"] + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2(0, 4.5) +shape = SubResource("RectangleShape2D_v6fml") + +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] +sprite_frames = SubResource("SpriteFrames_0rnld") +animation = &"down" +frame_progress = 0.830149 diff --git a/scenes/ui/main_menu.tscn b/scenes/ui/main_menu.tscn deleted file mode 100644 index b3323f1..0000000 --- a/scenes/ui/main_menu.tscn +++ /dev/null @@ -1,42 +0,0 @@ -[gd_scene load_steps=2 format=3 uid="uid://cwkfqadcknsen"] - -[ext_resource type="Script" uid="uid://6aeumnkn1ntj" path="res://scripts/ui/main_menu.gd" id="1_sl1te"] - -[node name="MainMenu" type="Control"] -layout_mode = 3 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -script = ExtResource("1_sl1te") - -[node name="VBoxContainer" type="VBoxContainer" parent="."] -layout_mode = 1 -anchors_preset = 8 -anchor_left = 0.5 -anchor_top = 0.5 -anchor_right = 0.5 -anchor_bottom = 0.5 -offset_left = -20.0 -offset_top = -20.0 -offset_right = 20.0 -offset_bottom = 20.0 -grow_horizontal = 2 -grow_vertical = 2 - -[node name="StartButton" type="Button" parent="VBoxContainer"] -layout_mode = 2 -text = "Start" - -[node name="OptionButton" type="Button" parent="VBoxContainer"] -layout_mode = 2 -text = "Option" - -[node name="QuitButton" type="Button" parent="VBoxContainer"] -layout_mode = 2 -text = "Quit" - -[connection signal="pressed" from="VBoxContainer/StartButton" to="." method="_on_start_button_pressed"] -[connection signal="pressed" from="VBoxContainer/OptionButton" to="." method="_on_option_button_pressed"] -[connection signal="pressed" from="VBoxContainer/QuitButton" to="." method="_on_quit_button_pressed"] diff --git a/scenes/units/player.tscn b/scenes/units/player.tscn deleted file mode 100644 index 3dbdc41..0000000 --- a/scenes/units/player.tscn +++ /dev/null @@ -1,125 +0,0 @@ -[gd_scene load_steps=16 format=3 uid="uid://wtijljokgpot"] - -[ext_resource type="Texture2D" uid="uid://d3tfo61gemayy" path="res://assets/sprites/units/$Cat_Female (2).png" id="1_pkbir"] - -[sub_resource type="AtlasTexture" id="AtlasTexture_esfxm"] -atlas = ExtResource("1_pkbir") -region = Rect2(0, 0, 48, 60) - -[sub_resource type="AtlasTexture" id="AtlasTexture_15tbu"] -atlas = ExtResource("1_pkbir") -region = Rect2(48, 0, 48, 60) - -[sub_resource type="AtlasTexture" id="AtlasTexture_55td2"] -atlas = ExtResource("1_pkbir") -region = Rect2(96, 0, 48, 60) - -[sub_resource type="AtlasTexture" id="AtlasTexture_rwmet"] -atlas = ExtResource("1_pkbir") -region = Rect2(0, 60, 48, 60) - -[sub_resource type="AtlasTexture" id="AtlasTexture_xovxq"] -atlas = ExtResource("1_pkbir") -region = Rect2(48, 60, 48, 60) - -[sub_resource type="AtlasTexture" id="AtlasTexture_174p4"] -atlas = ExtResource("1_pkbir") -region = Rect2(96, 60, 48, 60) - -[sub_resource type="AtlasTexture" id="AtlasTexture_ts5o2"] -atlas = ExtResource("1_pkbir") -region = Rect2(0, 120, 48, 60) - -[sub_resource type="AtlasTexture" id="AtlasTexture_olx12"] -atlas = ExtResource("1_pkbir") -region = Rect2(48, 120, 48, 60) - -[sub_resource type="AtlasTexture" id="AtlasTexture_gxusr"] -atlas = ExtResource("1_pkbir") -region = Rect2(96, 120, 48, 60) - -[sub_resource type="AtlasTexture" id="AtlasTexture_oti7e"] -atlas = ExtResource("1_pkbir") -region = Rect2(0, 180, 48, 60) - -[sub_resource type="AtlasTexture" id="AtlasTexture_ad5rf"] -atlas = ExtResource("1_pkbir") -region = Rect2(48, 180, 48, 60) - -[sub_resource type="AtlasTexture" id="AtlasTexture_da23m"] -atlas = ExtResource("1_pkbir") -region = Rect2(96, 180, 48, 60) - -[sub_resource type="SpriteFrames" id="SpriteFrames_0rwas"] -animations = [{ -"frames": [{ -"duration": 1.0, -"texture": SubResource("AtlasTexture_esfxm") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_15tbu") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_55td2") -}], -"loop": true, -"name": &"down", -"speed": 5.0 -}, { -"frames": [{ -"duration": 1.0, -"texture": SubResource("AtlasTexture_rwmet") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_xovxq") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_174p4") -}], -"loop": true, -"name": &"left", -"speed": 5.0 -}, { -"frames": [{ -"duration": 1.0, -"texture": SubResource("AtlasTexture_ts5o2") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_olx12") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_gxusr") -}], -"loop": true, -"name": &"right", -"speed": 5.0 -}, { -"frames": [{ -"duration": 1.0, -"texture": SubResource("AtlasTexture_oti7e") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_ad5rf") -}, { -"duration": 1.0, -"texture": SubResource("AtlasTexture_da23m") -}], -"loop": true, -"name": &"up", -"speed": 5.0 -}] - -[sub_resource type="RectangleShape2D" id="RectangleShape2D_m4w27"] -size = Vector2(36, 48) - -[node name="player" type="CharacterBody2D"] - -[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] -sprite_frames = SubResource("SpriteFrames_0rwas") -animation = &"down" -frame = 1 -frame_progress = 0.383158 - -[node name="CollisionShape2D" type="CollisionShape2D" parent="."] -position = Vector2(0, 6) -shape = SubResource("RectangleShape2D_m4w27") diff --git a/scripts/isometric_map_layer_holder.gd b/scripts/isometric_map_layer_holder.gd new file mode 100644 index 0000000..7509932 --- /dev/null +++ b/scripts/isometric_map_layer_holder.gd @@ -0,0 +1,262 @@ +extends Node2D + +var GRID_SIZE_WIDTH = 30 # play area size x +var GRID_SIZE_LENGTH = 30 # play area size y +var GRID_SIZE_HEIGHT = 30 # play area size z +var TILE_SIZE = 32 # in px +var TILE_SIZE_ISOMETRIC_X = 32 # in px +var TILE_SIZE_ISOMETRIC_Y = 16 # in px +var ROTATION = 0 +const MAIN_SOURCE_ID = 0 +const BLUE_ISOMETRICTILE_ATLAS_POSITION = Vector2i(0,0) +const RED_ISOMETRICTILE_ATLAS_POSITION = Vector2i(1,0) +const GREEN_ISOMETRICTILE_ATLAS_POSITION = Vector2i(2,0) +const WHITE_ISOMETRICTILE_ATLAS_POSITION = Vector2i(3,0) +const BLACK_ISOMETRICTILE_ATLAS_POSITION = Vector2i(4,0) +const PURPLE_ISOMETRICTILE_ATLAS_POSITION = Vector2i(5,0) +const ORANGE_ISOMETRICTILE_ATLAS_POSITION = Vector2i(6,0) +const OFFSET = 15 + +func create_debug_map_array(): + var _debug_map = [] + + for x in GRID_SIZE_WIDTH: + var y_array = [] + for y in GRID_SIZE_LENGTH: + var z_array = [] + for z in GRID_SIZE_HEIGHT: + z_array.append(null) + y_array.append(z_array) + _debug_map.append(y_array) + + for z in GRID_SIZE_HEIGHT: + for y in GRID_SIZE_LENGTH: + for x in GRID_SIZE_WIDTH: + var coord_x = x + (-1 * z) + OFFSET + var coord_y = y + (-1 * z) - OFFSET + var visibility = false + var atlas_position = BLUE_ISOMETRICTILE_ATLAS_POSITION + if z == 0: + visibility = true + atlas_position = RED_ISOMETRICTILE_ATLAS_POSITION + if z == 1: + if coord_x > 20 and coord_y > 10: + visibility = true + # print("Variable value: ", coord_x, " ", coord_y, " ", z, " ", visibility) + atlas_position = GREEN_ISOMETRICTILE_ATLAS_POSITION + var tile_data = { + "x": coord_x, + "y": coord_y, + "z": z, + "atlas_position": atlas_position, + "hp": 100, + "armour": 0, + "destroyable": false, + "visibility": visibility, + "unit": null, + "gravity": false + } + _debug_map[x][y][z] = tile_data + + return _debug_map + +func rotate_map_around_y_axis(rotation_steps = 1): + rotation_steps = rotation_steps % 4 + + if rotation_steps == 0: + return + + # Create a temporary map with the correct dimensions + var temp_map = [] + for x in GRID_SIZE_WIDTH: + var y_array = [] + for y in GRID_SIZE_LENGTH: + var z_array = [] + for z in GRID_SIZE_HEIGHT: + z_array.append(null) + y_array.append(z_array) + temp_map.append(y_array) + + # For a y-axis rotation, we need to swap x and z coordinates + # but keep the isometric projection consistent + for x in GRID_SIZE_WIDTH: + for y in GRID_SIZE_LENGTH: + for z in GRID_SIZE_HEIGHT: + if debug_map[x][y][z] == null: + continue + + var new_x = 0 + var new_z = 0 + + match rotation_steps: + 1: # 90 degrees clockwise around Y axis + new_x = GRID_SIZE_HEIGHT - 1 - z + new_z = x + 2: # 180 degrees + new_x = GRID_SIZE_WIDTH - 1 - x + new_z = GRID_SIZE_HEIGHT - 1 - z + 3: # 270 degrees + new_x = z + new_z = GRID_SIZE_WIDTH - 1 - x + + # Ensure we're within bounds + if new_x >= 0 and new_x < GRID_SIZE_WIDTH and new_z >= 0 and new_z < GRID_SIZE_HEIGHT: + # Copy the tile data + temp_map[new_x][y][new_z] = debug_map[x][y][z].duplicate() + + # The crucial part: preserve the visual arrangement by adapting the isometric projection + # We need to recalculate the display coordinates based on the new grid position + var new_coord_x = new_x + (-1 * new_z) + 15 + var new_coord_y = y + (-1 * new_z) - 15 + + temp_map[new_x][y][new_z]["x"] = new_coord_x + temp_map[new_x][y][new_z]["y"] = new_coord_y + temp_map[new_x][y][new_z]["z"] = new_z + + # Replace the original map + debug_map = temp_map + print("Map rotated around y-axis by %d steps" % rotation_steps) + +func rotate_map_around_x_axis(rotation_steps = 1): + rotation_steps = rotation_steps % 4 + + if rotation_steps == 0: + return + + var temp_map = [] + # Initialize temp_map with same structure + for x in GRID_SIZE_WIDTH: + var y_array = [] + for y in GRID_SIZE_LENGTH: + var z_array = [] + for z in GRID_SIZE_HEIGHT: + z_array.append(null) + y_array.append(z_array) + temp_map.append(y_array) + + for x in GRID_SIZE_WIDTH: + for y in GRID_SIZE_LENGTH: + for z in GRID_SIZE_HEIGHT: + if debug_map[x][y][z] == null: + continue + + var new_y = 0 + var new_z = 0 + + match rotation_steps: + 1: # 90 degrees + new_y = z + new_z = GRID_SIZE_LENGTH - 1 - y + 2: # 180 degrees + new_y = GRID_SIZE_LENGTH - 1 - y + new_z = GRID_SIZE_HEIGHT - 1 - z + 3: # 270 degrees + new_y = GRID_SIZE_HEIGHT - 1 - z + new_z = y + + if new_y >= 0 and new_y < GRID_SIZE_LENGTH and new_z >= 0 and new_z < GRID_SIZE_HEIGHT: + temp_map[x][new_y][new_z] = debug_map[x][y][z].duplicate() + + var new_coord_x = x + (-1 * new_z) + OFFSET + var new_coord_y = new_y + (-1 * new_z) - OFFSET + + temp_map[x][new_y][new_z]["x"] = new_coord_x + temp_map[x][new_y][new_z]["y"] = new_coord_y + temp_map[x][new_y][new_z]["z"] = new_z + + debug_map = temp_map + +func rotate_map_around_z_axis(rotation_steps = 1): + rotation_steps = rotation_steps % 4 + + if rotation_steps == 0: + return + + var temp_map = [] + # Initialize temp_map with same structure + for x in GRID_SIZE_WIDTH: + var y_array = [] + for y in GRID_SIZE_LENGTH: + var z_array = [] + for z in GRID_SIZE_HEIGHT: + z_array.append(null) + y_array.append(z_array) + temp_map.append(y_array) + + for x in GRID_SIZE_WIDTH: + for y in GRID_SIZE_LENGTH: + for z in GRID_SIZE_HEIGHT: + if debug_map[x][y][z] == null: + continue + + var new_x = 0 + var new_y = 0 + + match rotation_steps: + 1: # 90 degrees + new_x = y + new_y = GRID_SIZE_WIDTH - 1 - x + 2: # 180 degrees + new_x = GRID_SIZE_WIDTH - 1 - x + new_y = GRID_SIZE_LENGTH - 1 - y + 3: # 270 degrees + new_x = GRID_SIZE_LENGTH - 1 - y + new_y = x + + if new_x >= 0 and new_x < GRID_SIZE_WIDTH and new_y >= 0 and new_y < GRID_SIZE_LENGTH: + temp_map[new_x][new_y][z] = debug_map[x][y][z].duplicate() + + var new_coord_x = new_x + (-1 * z) + OFFSET + var new_coord_y = new_y + (-1 * z) - OFFSET + + temp_map[new_x][new_y][z]["x"] = new_coord_x + temp_map[new_x][new_y][z]["y"] = new_coord_y + temp_map[new_x][new_y][z]["z"] = z + + debug_map = temp_map + +var isometric_map_layers = [] + +func initialize_map_layers(): + # Clear any existing layers + for layer in isometric_map_layers: + if is_instance_valid(layer): + layer.queue_free() + + isometric_map_layers.clear() + + # Create new layers for each height level + for z in GRID_SIZE_HEIGHT: + var new_layer = TileMapLayer.new() + new_layer.set_name("IsometricMapLayer_" + str(z)) + new_layer.tile_set = $TileMapLayer.tile_set # Set your tileset + new_layer.z_index = z # Set the z-index to match the layer's height + + # Add other TileMap settings as needed + + add_child(new_layer) + isometric_map_layers.append(new_layer) + +var debug_map = create_debug_map_array() +# Draw the map +func draw_visible_tiles(): + for z in GRID_SIZE_HEIGHT: + for y in GRID_SIZE_LENGTH: + for x in GRID_SIZE_WIDTH: + var tile = debug_map[x][y][z] + if tile != null and tile["visibility"]: + # Use the layer that corresponds to the tile's z-value + if z < isometric_map_layers.size(): + isometric_map_layers[z].set_cell( + Vector2i(tile["x"], tile["y"]), + MAIN_SOURCE_ID, + tile["atlas_position"] + ) + + +func _ready() -> void: + initialize_map_layers() + rotate_map_around_z_axis(0) + rotate_map_around_y_axis(0) + rotate_map_around_x_axis(0) + draw_visible_tiles() diff --git a/scripts/isometric_map_layer_holder.gd.uid b/scripts/isometric_map_layer_holder.gd.uid new file mode 100644 index 0000000..3988d80 --- /dev/null +++ b/scripts/isometric_map_layer_holder.gd.uid @@ -0,0 +1 @@ +uid://dxcfy8xypdde6 diff --git a/scripts/ui/main_menu.gd b/scripts/ui/main_menu.gd deleted file mode 100644 index 2c19d33..0000000 --- a/scripts/ui/main_menu.gd +++ /dev/null @@ -1,23 +0,0 @@ -extends Control - - -# Called when the node enters the scene tree for the first time. -func _ready(): - pass # Replace with function body. - - -# Called every frame. 'delta' is the elapsed time since the previous frame. -func _process(delta): - pass - - -func _on_start_button_pressed(): - get_tree().change_scene_to_file("res://test_level.tscn") - - -func _on_option_button_pressed(): - get_tree().quit() - - -func _on_quit_button_pressed(): - get_tree().quit() diff --git a/scripts/ui/main_menu.gd.uid b/scripts/ui/main_menu.gd.uid deleted file mode 100644 index b3b2e8e..0000000 --- a/scripts/ui/main_menu.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://6aeumnkn1ntj